Load Farm
Load Charles
Turn Breakpoints on
Open Market
Charles pop-up .. Edit Request .. AMF
Expand all look for UserService.publishUserAction
Change it to UserService.buyItemPutGiftbox
Change VisitMarket to the itemname of the dog
Change Object to string and the value to 1
Execute 2x .. Turn off Breakpoints
Refresh your farm
The 65 cash will now be gone & the dog will be in your giftbox
now when you go to place the dog you will need another 65 cash , but the cash is back after the refresh
if you don't have enough cash to place the dog then change the cash amount when loading your farm
open giftbox .. turn on breakpoints
click use on the dog , choose name / sex
place the dog
Charles pop-up .. Edit Request .. AMF
expand all and change plantTime to 1
and isgift from false to true
execute 2x
turn off breakpoints
refresh farm
now the dog was fully grown

Load Charles
Turn Breakpoints on
Open Market
Charles pop-up .. Edit Request .. AMF
Expand all look for UserService.publishUserAction
Change it to UserService.buyItemPutGiftbox
Change VisitMarket to the itemname of the dog
Change Object to string and the value to 1
Execute 2x .. Turn off Breakpoints
Refresh your farm
The 65 cash will now be gone & the dog will be in your giftbox
now when you go to place the dog you will need another 65 cash , but the cash is back after the refresh
if you don't have enough cash to place the dog then change the cash amount when loading your farm
open giftbox .. turn on breakpoints
click use on the dog , choose name / sex
place the dog
Charles pop-up .. Edit Request .. AMF
expand all and change plantTime to 1
and isgift from false to true
execute 2x
turn off breakpoints
refresh farm
now the dog was fully grown

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